The following will be updated on 3/20 in Patch v.394.
Details about Patch v.394
Luna Access & Level Adjustments
We understand this won't change much for many of the players from 40 to 69, but this is part of a number of changes that together make a whole lot more sense.
Access to Luna is changing from Level 40 to Level 70.
Mt. Eruca Monsters will have their level's changed
Previously monsters levels on Mr. Eruca were 50 to 80
Monster levels will change to be 74 to 95
Elite Behemoth King level did not change.
The dungeon game play has always been about the grouping of players big or small in tighter areas with enhanced EXP rates.
We are focusing on this more, but also changing the level ranges to encourage players to continue experiencing other areas of the ROSE Universe and not spend more than 30 levels in a Dungeon.
Monster Levels Currently 60 to 110
Monster Levels Changed to 60 to 80
Grand Goblin Wizard (Level 109 to 87)
Grand Goblin King (Level 110 to 99)
Desert of the Dead
Monster Levels Currently 95 to 124
Monster Levels Changed to 87 to 107
Lord Storm (Level 130 to 120)
Monster Levels Currently 120 to 159
Monster Levels Changed to 117 to 140
Moon Sister Inguz (Level 157 to 147)
Moon Brother Dagaz (Level 159 to 148)
Sword Master Emil (Level 165 to 150)
Moon Pastor Laguz (Level 167 to 152)
Monster Levels Currently 138 to 180
Monster Levels Changed to 147 to 167
Arcane King Khaldun (Level 190 to 175)
Monster Levels Currently 201 to 208
Monster Levels Changed to 187 to 201
Executor Kera (Level 220 to 212)
New Player Progression
We are continuing to expand what was started in 2011 with the new player experience in ROSE.
What started in Adventure Plains and got as far as Valley of Luxem has left us working on Zant and Breezy Hills.
The purpose of these updates to the early maps is to give new players constant quests specially in the early stages of the game. We always want to make sure that new players are educated about the systems of ROSE and are able to have an understanding of ROSE that our loyal player base does now.
The Zant Remodel
This isn't a huge remodel, but a relocation of vital NPC's into the heart of the City of Zant.
We have removed the wall around Zant opening it up for players to move through the city easily and access key NPC's in their travels.
The other more notable change will be that the bridge going into the El Verloon Desert has collapsed causing this path to be no longer an option for players to take.
The Quest line for Zant will guide players to experience each vital NPC and become aquanted with their functions and location.
Players will also have enough quests that when they leave Zant and head to Breezy Hills they will be near Level 25.
Completing this quest line will also earn new players a nice enhanced weapon that will help them continue their journey and not hit their pocket book so early on.
Zant is targetted to help players from level 18 through 25, and direct players to Breezy Hills to continue their Journey.
The core dynamic that is new for Breezy is that we have introduced some new NPC's that will give quest guidances to players helping them continue down the right patch in their leveling.
We expect players to level up between 25 and 33 in Breezy Hills and they will exit into El Verloon Desert.